#103875: "2-round game with switching sides?"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
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Podrobný popis
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• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Google Chrome v119
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• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v119
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Aký prehliadač používaš?
Google Chrome v119
-
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Aký prehliadač používaš?
Google Chrome v119
-
• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Google Chrome v119
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• Aký herný ťah si chcel urobiť?
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Čo si skúsil aby si vyvolal túto akciu?
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v119
-
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v119
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Aký prehliadač používaš?
Google Chrome v119
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v119
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Currently, most combinatorial games on BGA are either not strongly solved (e.g. Chess, Checkers, invented games, and etc.), solved but results in a draw with perfect play (e.g. Reversi, Nine Men's Morris, Quarto, etc.), or solved but negates the player position advantage by employing pie rule or its variant (e.g. Gomoku, Pente, etc.).
However, this game is an asymmetric combinatorial game and is described as a solved game (wolves win with perfect play).
Above a certain level of skills, a single round game is likely to depend on the player position.
So, implementing a 2-round mode where players play each side once might be a good idea. • Aký prehliadač používaš?
Google Chrome v119
História hlásenia
I think this is a good suggestion.
For now I think I only played 2 games with that kind of 2 round mode :
-Memoir'44 : the game rules state which players get a given number of points in each round, so we understand who is the winner
-Luck Numbers : (not the same kind of solvable game though) again the game rules state which player is the winner in 'tournament' mode
So we need to find a good way to find the winner in this game, do you think the lesser number of moves is enough ?
For example today I see those 2 tables with the same players :
- boardgamearena.com/table?table=439270363 megumaru wins in 17 moves
- boardgamearena.com/table?table=439275913 Askeladdd wins in 7 moves
=> Askeladdd should be declared winner of this 2 round game ?
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
