#128986: "Cities & Knights: Road Length Not Updating Correctly"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
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Podrobný popis
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• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
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• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Aký prehliadač používaš?
Google Chrome v126
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• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Aký prehliadač používaš?
Google Chrome v126
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Aký prehliadač používaš?
Google Chrome v126
-
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Aký prehliadač používaš?
Google Chrome v126
-
• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Aký prehliadač používaš?
Google Chrome v126
-
• Aký herný ťah si chcel urobiť?
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Čo si skúsil aby si vyvolal túto akciu?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v126
-
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Aký prehliadač používaš?
Google Chrome v126
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Aký prehliadač používaš?
Google Chrome v126
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
-
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
On move 433, Blue does not get the Longest Road.
The bug itself seems to be due to the interaction on move 431.
I was able to reproduce it a few turns later (Moves 449 and 454). • Aký prehliadač používaš?
Google Chrome v126
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Road length is state-based. If after all actions are resolved a road can be counted to a longer length (after say a knight that was blocking it is displaced), the road is of the new longer length.
• Aký prehliadač používaš?
Google Chrome v126
História hlásenia
Unknown whether building a settlement would also serve to tell the game that the road is continuous.
I added comments to the replay for convenience. The result of this game should have been a victory for Blue and this caused the result of the game to be different.
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
