#154764: "Auto confirm when *equal*"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
| # | Status | Votes | Game | Type | Title | Last update |
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Podrobný popis
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• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Google Chrome v132
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v132
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Aký prehliadač používaš?
Google Chrome v132
-
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Aký prehliadač používaš?
Google Chrome v132
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• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Google Chrome v132
-
• Aký herný ťah si chcel urobiť?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Čo si skúsil aby si vyvolal túto akciu?
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v132
-
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v132
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Aký prehliadač používaš?
Google Chrome v132
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v132
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
[ This is the same suggestions as boardgamearena.com/bug?id=92626 which was incorrectly closed as implemented, even though it was not implemented ]
Currently, you can set your game to auto-confirm your move when:
* No action is possible - automatically do nothing
* Only one action is possible - automatically select that option and confirm
* Two actions are possible but one is clearly better than the other - auto-select the better one and confirm
We should also have an option to auto-select and confirm when two actions are possible and they are exactly equal. Although the "better" option also covers the "equal" case, the problem is that there is currently no way to tell the game to automatically make your move if the two actions are the same but NOT automatically make your move if they are different.
In turn based games, this also means the opportunity to see that there is a meaningful choice between two different options is lost. Allowing the game to automatically make that choice means the player will never see it, unless they tediously go through the hard to read game log every single time it's their turn.
This option being missing unnecessarily slows down some turn based games, since it requires the game to wait for a player to return to their computer and make a move that they would have been happy to allow the game to make automatically for them.
In other words, having this option would significantly speed up any turn based game of Space Base in which there is at least one player who wants to see and select any time there is a meaningful difference between the actions they can take, but does not care about seeing those moves where the actions available to them yield exactly the same thing. There are a lot of such cases in the early portion of a game, where both possible actions yield one gold, for example. • Aký prehliadač používaš?
Google Chrome v132
História hlásenia
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
