#156431: "Ideas for El Paso stats"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
| # | Status | Votes | Game | Type | Title | Last update |
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Podrobný popis
-
• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... -
• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Google Chrome v131
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v131
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... • Aký prehliadač používaš?
Google Chrome v131
-
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... • Aký prehliadač používaš?
Google Chrome v131
-
• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... -
• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Google Chrome v131
-
• Aký herný ťah si chcel urobiť?
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... -
• Čo si skúsil aby si vyvolal túto akciu?
-
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v131
-
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v131
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... • Aký prehliadač používaš?
Google Chrome v131
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v131
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Ok, first the basics:
- Deliveries made
- Number of turns played
- Steps moved (sum of the number of steps made each round)
- A rundown of the victory points :
-- Points from cows
-- From buildings
-- From commercial outposts (deliveries)
-- From Bonus tiles
-- From objectives
-- From money at end of game
-- For doing the end game triggering delivery
- Rundown of workers owned at game's end
-- Number of builders
-- cowboys
-- Engineers
-- Jokers
Maybe also:
- Number of permanent certificates
- Number of duplicates allowed (from bonus tiles)
- Total number of objectives
- Total number of bonus tiles
- # of cows in deck
- total number of workers (a bit redundant but it makes the balance workers - cows more explicit)
- # Total number of workers spent on buildings (sum of worker costs of buildings owned at the end)
-- Possibly a rundown of buildings owned (at the end or at some point during the game) or maybe, better yet, how many times they were used for what they are (not for a single auxiliary action). Any of this requires 12 entries though... Obviously, buildings not available during the game (face a or b) are should not be counted and do not impact the average across games.
-- If we go for number of times each building got used, then we might as well do it for neutral buildings too.
-- Number of workers used as engineers during the game (or possibly split between engineers and jokers...)
-- Number of workers used as builders during the game
-- Number of workers used as cowboys during the game
-- Number of Engineers discarded
-- Number of Cowboys discarded
-- Number of Builders discarded
-- Number of Joker workers discarded
-- Number of exchange tokens obtained (or owned throughout the game, which just adds the starting ones)
-- Number of cows removed from game
-- Total money made by discarding cows at buildings
- Hand Size (at game's end)
- Max movement allowed (at game's end without spending cowboys)
-- Possibly some rundown of the improvements of the personal board ? (Like "Cleared circle for cow removal ? etc...)
The list is certainly too long but I love stats... • Aký prehliadač používaš?
Google Chrome v131
História hlásenia
me too.
Looking forward to seeing stats implementations!
1)
# of turns should be (despite of chose objective card):
RTTN 15, Nephaste 15
but in the statistics it shows:
RTTN 14, Nephaste 14
2) usage of Building A is equals to the number of deliverys.
# of uses of building A
RTTN 6, Nephaste 5
but in the statistics it shows:
RTTN 6, Nephaste 6
@firgon
1)
# of turns should be (despite of chose objective card):
RTTN 15, Nephaste 15
but in the statistics it shows:
!!!!!!
RTTN 13, Nephaste 14
!!!!!!
2) usage of Building A is equals to the number of deliverys.
# of uses of building A
RTTN 6, Nephaste 5
but in the statistics it shows:
RTTN 6, Nephaste 6
@firgon
Perhaps rephrase delivery in the stats to "Disks placed" then ?
I think it would make more sense to use a '-' only for building that were not available during the game (wrong a/b side).
- how many times we uses train 1,2,3,4.
Not sure if its worth it to split between 1,2,3,4 and 1*,2*,3*,4*
total vp.
money earned.
money spent in total.
money spent on train action
money spent on building.
money spent on cowbuying.
number of worker used.(total+4kinds of workers.)
number of worker trashed(total+4kinds of workers.)
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
