#163780: "In fast paced mode, the time allocated per move should be 2-3 times less."
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
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Podrobný popis
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• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
14 seconds per move is very slow, such limits should be made for normal or slow modes.
5 seconds per move for fast mode is more than enough.
At the moment, those who want to play intuitively are sometimes forced to run into players who like to calculate everything, thinking for 30-60 seconds about some moves. Let them play among themselves, letting players who do not want to calculate everything and play at such a boring pace play separately.
This also applies to Tokyo and Paris, of course. -
• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Google Chrome v134
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• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
14 seconds per move is very slow, such limits should be made for normal or slow modes.
5 seconds per move for fast mode is more than enough.
At the moment, those who want to play intuitively are sometimes forced to run into players who like to calculate everything, thinking for 30-60 seconds about some moves. Let them play among themselves, letting players who do not want to calculate everything and play at such a boring pace play separately.
This also applies to Tokyo and Paris, of course. -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v134
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
14 seconds per move is very slow, such limits should be made for normal or slow modes.
5 seconds per move for fast mode is more than enough.
At the moment, those who want to play intuitively are sometimes forced to run into players who like to calculate everything, thinking for 30-60 seconds about some moves. Let them play among themselves, letting players who do not want to calculate everything and play at such a boring pace play separately.
This also applies to Tokyo and Paris, of course. • Aký prehliadač používaš?
Google Chrome v134
-
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
14 seconds per move is very slow, such limits should be made for normal or slow modes.
5 seconds per move for fast mode is more than enough.
At the moment, those who want to play intuitively are sometimes forced to run into players who like to calculate everything, thinking for 30-60 seconds about some moves. Let them play among themselves, letting players who do not want to calculate everything and play at such a boring pace play separately.
This also applies to Tokyo and Paris, of course. • Aký prehliadač používaš?
Google Chrome v134
-
• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
14 seconds per move is very slow, such limits should be made for normal or slow modes.
5 seconds per move for fast mode is more than enough.
At the moment, those who want to play intuitively are sometimes forced to run into players who like to calculate everything, thinking for 30-60 seconds about some moves. Let them play among themselves, letting players who do not want to calculate everything and play at such a boring pace play separately.
This also applies to Tokyo and Paris, of course. -
• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Google Chrome v134
-
• Aký herný ťah si chcel urobiť?
14 seconds per move is very slow, such limits should be made for normal or slow modes.
5 seconds per move for fast mode is more than enough.
At the moment, those who want to play intuitively are sometimes forced to run into players who like to calculate everything, thinking for 30-60 seconds about some moves. Let them play among themselves, letting players who do not want to calculate everything and play at such a boring pace play separately.
This also applies to Tokyo and Paris, of course. -
• Čo si skúsil aby si vyvolal túto akciu?
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v134
-
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
14 seconds per move is very slow, such limits should be made for normal or slow modes.
5 seconds per move for fast mode is more than enough.
At the moment, those who want to play intuitively are sometimes forced to run into players who like to calculate everything, thinking for 30-60 seconds about some moves. Let them play among themselves, letting players who do not want to calculate everything and play at such a boring pace play separately.
This also applies to Tokyo and Paris, of course. -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v134
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
14 seconds per move is very slow, such limits should be made for normal or slow modes.
5 seconds per move for fast mode is more than enough.
At the moment, those who want to play intuitively are sometimes forced to run into players who like to calculate everything, thinking for 30-60 seconds about some moves. Let them play among themselves, letting players who do not want to calculate everything and play at such a boring pace play separately.
This also applies to Tokyo and Paris, of course. • Aký prehliadač používaš?
Google Chrome v134
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
14 seconds per move is very slow, such limits should be made for normal or slow modes.
5 seconds per move for fast mode is more than enough.
At the moment, those who want to play intuitively are sometimes forced to run into players who like to calculate everything, thinking for 30-60 seconds about some moves. Let them play among themselves, letting players who do not want to calculate everything and play at such a boring pace play separately.
This also applies to Tokyo and Paris, of course. -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v134
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
14 seconds per move is very slow, such limits should be made for normal or slow modes.
5 seconds per move for fast mode is more than enough.
At the moment, those who want to play intuitively are sometimes forced to run into players who like to calculate everything, thinking for 30-60 seconds about some moves. Let them play among themselves, letting players who do not want to calculate everything and play at such a boring pace play separately.
This also applies to Tokyo and Paris, of course. • Aký prehliadač používaš?
Google Chrome v134
História hlásenia
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
