#34529: "Google Chrome v88"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Podrobný popis
-
• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Google Chrome v88
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v88
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Aký prehliadač používaš?
Google Chrome v88
-
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Aký prehliadač používaš?
Google Chrome v88
-
• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Google Chrome v88
-
• Aký herný ťah si chcel urobiť?
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Čo si skúsil aby si vyvolal túto akciu?
-
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v88
-
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v88
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Aký prehliadač používaš?
Google Chrome v88
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v88
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
The designer of Polis has made the following "siege variant" that grew out of the 1st edition part of the standard rules in the 2nd edition of the game. Basically, it gives players a +1 (or greater) bonus to future siege rolls after then fail a siege. Here is an excerpt from the new rulebook (link to the rulebook pasted below as well):
"If the siege is unsuccessful, the player who executed the siege loses one of their Hoplites from the territory in which the siege was attempted and places a disc of their color, called a Siege disk, with their Hoplites next to the recently besieged Polis. If that Polis happens to be under the control of their opponent, then the opponent must lose 1 Population cube from the matching Polis card.... An unsuccessful siege can be repeated in later turns if the player meets the requirements and decides to take another siege action. In this case, the player receives a +1 modification to the die roll for each Siege disk of their color that is in that territory. The Siege disks are removed from the board immediately if the player removes or loses all their troops in that territory, if the other player attempts to lay siege to the same Polis (if it is neutral), or at the end of the round, whichever comes first."
The designer had made this variant part of the rules, and it is now the standard being used in competitive play. I'd love to see this variant/rule as an option for those who prefer to play this way. Please vote "yes" if you agree so the admins will consider adding this to the module. Thanks! Happy gaming! • Aký prehliadač používaš?
Google Chrome v88
História hlásenia
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
