#41790: "Never skip any player, even if they have abandoned the game"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
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Podrobný popis
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• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
When a player quits the game, it seems the current implementation would skip that player and let the remaining player play twice. This does not seem to be a good choice, because Gopher is sensitive to parity. Perhaps the system can play some random move (if available) for the player who quits.
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• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Firefox
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• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
When a player quits the game, it seems the current implementation would skip that player and let the remaining player play twice. This does not seem to be a good choice, because Gopher is sensitive to parity. Perhaps the system can play some random move (if available) for the player who quits.
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• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Firefox
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• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
When a player quits the game, it seems the current implementation would skip that player and let the remaining player play twice. This does not seem to be a good choice, because Gopher is sensitive to parity. Perhaps the system can play some random move (if available) for the player who quits.
• Aký prehliadač používaš?
Firefox
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• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
When a player quits the game, it seems the current implementation would skip that player and let the remaining player play twice. This does not seem to be a good choice, because Gopher is sensitive to parity. Perhaps the system can play some random move (if available) for the player who quits.
• Aký prehliadač používaš?
Firefox
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• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
When a player quits the game, it seems the current implementation would skip that player and let the remaining player play twice. This does not seem to be a good choice, because Gopher is sensitive to parity. Perhaps the system can play some random move (if available) for the player who quits.
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• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Firefox
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• Aký herný ťah si chcel urobiť?
When a player quits the game, it seems the current implementation would skip that player and let the remaining player play twice. This does not seem to be a good choice, because Gopher is sensitive to parity. Perhaps the system can play some random move (if available) for the player who quits.
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• Čo si skúsil aby si vyvolal túto akciu?
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Firefox
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• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
When a player quits the game, it seems the current implementation would skip that player and let the remaining player play twice. This does not seem to be a good choice, because Gopher is sensitive to parity. Perhaps the system can play some random move (if available) for the player who quits.
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Firefox
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• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
When a player quits the game, it seems the current implementation would skip that player and let the remaining player play twice. This does not seem to be a good choice, because Gopher is sensitive to parity. Perhaps the system can play some random move (if available) for the player who quits.
• Aký prehliadač používaš?
Firefox
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
When a player quits the game, it seems the current implementation would skip that player and let the remaining player play twice. This does not seem to be a good choice, because Gopher is sensitive to parity. Perhaps the system can play some random move (if available) for the player who quits.
-
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Firefox
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
When a player quits the game, it seems the current implementation would skip that player and let the remaining player play twice. This does not seem to be a good choice, because Gopher is sensitive to parity. Perhaps the system can play some random move (if available) for the player who quits.
• Aký prehliadač používaš?
Firefox
História hlásenia
Maybe this issue would be better addressed to BGA management.
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
