#46537: "Cannot know whether discarded tile is just drawn tile or a tile from hand"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
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Podrobný popis
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• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
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• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Google Chrome v92
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• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
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• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v92
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
• Aký prehliadač používaš?
Google Chrome v92
-
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
• Aký prehliadač používaš?
Google Chrome v92
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• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
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• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Google Chrome v92
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• Aký herný ťah si chcel urobiť?
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
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• Čo si skúsil aby si vyvolal túto akciu?
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v92
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• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
-
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v92
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
• Aký prehliadač používaš?
Google Chrome v92
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
-
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v92
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Popular real-time mahjong games use animations to distinguish these, but I do not expect such a feature to be implemented to BGA version. At least there should be a notification.
• Aký prehliadač používaš?
Google Chrome v92
História hlásenia
Normal white tiles indicate a discard from the hand that was NOT the newly drawn tile.
Also, FFXIV uses a red coloring to indicate a discarded tile was called by another player.
I don't have a complete overview, but it seems to me that clients are not homogeneous in this regard. Iirc the Yakuza 0 implementation obscures it completely. For me it was fine to obscure completely, but a second option could be added as suggested (distinguish discard of draw from all other cases), either graphically or by notification.I don't think this is a bug, though.
It is useful because if you see several grey discards in a row, you suspect someone is mostly happy with their hand, and is looking for something in particular.
When a player draws a tile, the tile is placed on the rightmost side. If the tile is discarded it does not shuffled in. If kept, it gets shuffled in hand and another tile is discarded from hand.
Tenhou and majsoul display the information only during the replay though. I think that's why the developer thought it shows the identity during the game (found the screenshot or video but didn't know it being a replay).
FFXIV (the one GTSchemer brought) and SEGA MJ applies shading during the game.
To sum up, it is quite inconsistent but all clients/implementations notify the information in a manner.
I had indeed seen both live play and replay on tenhou in video before but confused the two last night (was late ;-)
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
