#66050: "Make Karma Penalty for Quitters Equal % of Game Completed"
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
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Podrobný popis
• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise.• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Google Chrome v102
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise.• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v102
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise.• Aký prehliadač používaš?
Google Chrome v102
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise.• Aký prehliadač používaš?
Google Chrome v102
• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise.• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Google Chrome v102
• Aký herný ťah si chcel urobiť?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise.• Čo si skúsil aby si vyvolal túto akciu?
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v102
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise.• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v102
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise.• Aký prehliadač používaš?
Google Chrome v102
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise.• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v102
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise.• Aký prehliadač používaš?
Google Chrome v102
História hlásenia
Several bug reports show a lot of people are unhappy with the way arena launches.
boardgamearena.com/bug?id=14271
boardgamearena.com/bug?id=55433
boardgamearena.com/bug?id=82953
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.