#67956: "For Space Empires integrated: allow full retreat at game start?"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
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Podrobný popis
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• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Google Chrome v103
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• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v103
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • Aký prehliadač používaš?
Google Chrome v103
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• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • Aký prehliadač používaš?
Google Chrome v103
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• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Google Chrome v103
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• Aký herný ťah si chcel urobiť?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• Čo si skúsil aby si vyvolal túto akciu?
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v103
-
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v103
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • Aký prehliadač používaš?
Google Chrome v103
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v103
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
In the attached table number I spawned in a DD against a Base, in this scenario all I'm going to do is turn around and fly as fast as I can until the retreat timer is up. I THINK it's fairly trivial in almost any engagement for a player at the start of round 1 to decide this match is a loss, deploy all their ships facing away and just speed up until they can retreat. I'm wondering if adding a 'I wish to retreat everything' button before the start of the first turn to speed this process up?
I accept this is getting into werider territory for allowing these decisions but if you were playing this in reality you'd easily reach the conclusion this fight wasn't worth playing through, just trying to see if we can allow for those decisions • Aký prehliadač používaš?
Google Chrome v103
História hlásenia
• Unless specified in a scenario, the conceding player’s ships that
are currently in a weapon arc and within weapon range of an
enemy ship are considered destroyed. This occurs even if a given
enemy weapon group is not fully charged. All other ships outside
of weapon range and arc are considered to have safely retreated
from battle. FTR squadrons still require a surviving friendly CV
to retreat else they are considered destroyed.
Perhaps I could use that.
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
