#68605: "Wrong distribution of Minefields at HELLFIRE PASS scenario - Maybe for all MED THEATRE scenarios"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
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Podrobný popis
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• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
End of the game - all possible minefields are visible and costed me victory :-)
• Aký prehliadač používaš?
Google Chrome v102
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• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
End of the game - all possible minefields are visible and costed me victory :-)
• Aký prehliadač používaš?
Google Chrome v102
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Aký prehliadač používaš?
Google Chrome v102
-
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Aký prehliadač používaš?
Google Chrome v102
-
• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
End of the game - all possible minefields are visible and costed me victory :-)
• Aký prehliadač používaš?
Google Chrome v102
-
• Aký herný ťah si chcel urobiť?
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Čo si skúsil aby si vyvolal túto akciu?
End of the game - all possible minefields are visible and costed me victory :-)
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v102
-
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
End of the game - all possible minefields are visible and costed me victory :-)
• Aký prehliadač používaš?
Google Chrome v102
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Aký prehliadač používaš?
Google Chrome v102
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
End of the game - all possible minefields are visible and costed me victory :-)
• Aký prehliadač používaš?
Google Chrome v102
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Aký prehliadač používaš?
Google Chrome v102
História hlásenia
every expansion comes with different minefield counters
I believe you start with the Terrain Pack of 10 minefields (0 x3, 1 x2, 2 x2, 3 x2, 4x1) then add the theater's minefields, then from that pool pick the number of mines needed.
So Hellfire Pass is the Med theater: Mediterranean 1 x1 2 x2 3 x1 4 x1, which means there's a pool of:
0 x3
1 x3
2 x4
3 x3
4 x2
Hellfire Pass requires 7 mines which get pulled from those 15. Is that how it's implemented here? I have no idea but have not noticed any irregularities when playing or in the replay of your game...
I just want to avoid that you could ran into two 4s minefields. That no fun to play. I also started a thread on the BGG about that topic, because the rules say nothing (not even about the components in the expansion)
If you want I can try to reach Richard Borg (I know him personally) ...
www.daysofwonder.com/fr/msg/?goto=236850#msg_236850
vous y trouverez notamment le détail des mines contenues dans les différentes extensions de Mémoire 44.
Nota : j'écris en français, car la page en lien est en français.
Me and my good friend Clexton27 tested deliberately the mine fields to see if they worked out correctly.
First the mines near Tobruk where played ok if a German unit stepped on them they revealed and dices where rolled, However in the return game the values where exactly the same in the same hex
The mines at Bir El Gobi if a British unit entered disappeared with no dices rolled, A German unit did not trigger the mine which is correct.
The mines at Sidi Omar if a British unit entered disappeared with no dices rolled, A German unit did not trigger the mine which is correct.
The mines could never be all 0 mines.
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
