#75818: "Allow food conversion and rearranging animals at any time (not only when it's your turn)"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
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Podrobný popis
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• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
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• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Google Chrome v107
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• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
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• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v107
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
• Aký prehliadač používaš?
Google Chrome v107
-
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
• Aký prehliadač používaš?
Google Chrome v107
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• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
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• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Google Chrome v107
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• Aký herný ťah si chcel urobiť?
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
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• Čo si skúsil aby si vyvolal túto akciu?
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v107
-
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v107
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
• Aký prehliadač používaš?
Google Chrome v107
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
-
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v107
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
• Aký prehliadač používaš?
Google Chrome v107
História hlásenia
"You may rearrange your animals on your Home board whenever and how often you like as long as you abide by the following rules." and "To feed your Dwarfs, you may convert goods into Food at any time (without constraints). "
Another solution would be to perform the harvest phase simultaneously, which was rejected before because the decision of one player might influence other players.
I added a comment to the other proposal request, because i didn't find the spot in the rules that states the harvest phase should be played one after another player.
Also, animals reorganization is automatic, it only need human action if you don't have enough room for them.
So yeah that could speed the game a bit, but not sure it's worth the complexity of code.
Which also means you should never have to discard an animal. After Breeding, if you have too many animals and not enough space, you would immediately convert them into Food.
This is not Agricola, where they wander off and you lose the benefit of breeding completely.
I know its a fair amount more programming but it would be enough to make me play it much more because the down time on others turn in this game can suck, especially when you can see, oh i want to just move those animals over there while I wait but I can't.
I would be satisfied if instead of "anytime", conversions and rearranging were simultaneous only during the harvest phase. Permitting other players to make swooshing noises and movements during your turn could be distracting while you are trying to think.
That said, the current situation of forcing you to wait while 2-6 other player perform their conversions 1-by-1 explode the playtime in such a way that is insufferable. This might be the only game where I think live play could beat BGA for playtime, and it's entirely for this reason. The expected playtime for a BGA 4 player game is reported as 2:40, and the harvest phase is probably contributing 30 minutes to that total.
The argument that someone might change their harvest based on my harvest is such an infinitely narrow use case, I fail to recognize the validity of the argument. At the very least, simultaneous harvests could be an option, and the current "excruciating mode" should be made a non-default toggle.
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
