#79557: "Mine resource card and new worker card displayed on board during each round"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
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Podrobný popis
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• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Google Chrome v108
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• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v108
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Aký prehliadač používaš?
Google Chrome v108
-
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Aký prehliadač používaš?
Google Chrome v108
-
• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Google Chrome v108
-
• Aký herný ťah si chcel urobiť?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Čo si skúsil aby si vyvolal túto akciu?
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v108
-
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v108
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Aký prehliadač používaš?
Google Chrome v108
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v108
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Aký prehliadač používaš?
Google Chrome v108
História hlásenia
**Matriarch Zaida** - *Saving Grace*: During the Clean up phase, she may pay 2 Water to recruit a Worker from the supply. This ability is limited to Worker types **that are present on the most recent Worker pool card drawn** during the Preparation phase of the same Era. She does not receive the Recruit bonus associated with that Worker.
It hasn't been an issue until I started playing with live players, and more than just one. As the pool gets emptied, it's harder for me to keep track of what was put into the worker pool at the beginning of the Era.
I am not sure if the Mine pool card is referenced or called out anywhere else in the game or it's expansions but we need some place for these two cards to be visible. Either on the board somewhere near their respective pools, or elsewhere in the interface.
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
