#96118: "Scuttling rules are not completely followed"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
| # | Status | Votes | Game | Type | Title | Last update |
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Podrobný popis
-
• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Aký prehliadač používaš?
Mozilla v5
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Aký prehliadač používaš?
Mozilla v5
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Aký prehliadač používaš?
Mozilla v5
-
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Aký prehliadač používaš?
Mozilla v5
-
• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Aký prehliadač používaš?
Mozilla v5
-
• Aký herný ťah si chcel urobiť?
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Čo si skúsil aby si vyvolal túto akciu?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Mozilla v5
-
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Aký prehliadač používaš?
Mozilla v5
-
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Aký prehliadač používaš?
Mozilla v5
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . -
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
"• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat."
Currently you can scuttle a ship during combat without the need for another counter to be screened. In one game I scrapped a Base in order to block the rest of the enemy fleet from retreating, which strictly from the rules should not be allowed, since they cannot retreat.
I am not sure if the screening rule is enforceable, seems hard to make. The scrapping only on retreat seems reasonable.
"• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3)."
This one also seems hard to make in BGA and rarely necessary. • Aký prehliadač používaš?
Mozilla v5
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
7.3.2 Scuttling Ships: A player may scuttle any of his units
currently on the board, thus removing it from play (scuttled
ships may be constructed anew and thus returned to play).
One motive for doing so is to avoid paying maintenance costs.
Another is to make room for newer and more technologically
advanced spaceships.
A unit can be scuttled at the following times:
• An Economic Phase.
• A player’s own Movement Phase.
• Another player’s Movement Phase the moment they
enter the hex that the counter is in (treat it like it was a
Decoy; 8.3).
• Combat Phase – only to free up a counter to allow a ship
to be screened.
• During a retreat.
• Because of any of the following Resource Cards (28.0r):
SELF-D ESTRUCT , HEROIC SHIP , OVERLOAD WEAPONS ,
FORCED SYSTEM SHUTDOWN , or PLAY DEAD . • Aký prehliadač používaš?
Mozilla v5
História hlásenia
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
