#99439: "Background music on Android blocked for sound type 'none'"
O čom je toto hlásenie?
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
| # | Status | Votes | Game | Type | Title | Last update |
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Podrobný popis
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• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
Not applicable
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• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. • Aký prehliadač používaš?
Google Chrome v117 (Android app)
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• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Not applicable
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• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. • Aký prehliadač používaš?
Google Chrome v117 (Android app)
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Not applicable
• Aký prehliadač používaš?
Google Chrome v117 (Android app)
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• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
Not applicable
• Aký prehliadač používaš?
Google Chrome v117 (Android app)
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• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
Not applicable
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• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. • Aký prehliadač používaš?
Google Chrome v117 (Android app)
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• Aký herný ťah si chcel urobiť?
Not applicable
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• Čo si skúsil aby si vyvolal túto akciu?
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. -
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v117 (Android app)
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• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
Not applicable
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• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. • Aký prehliadač používaš?
Google Chrome v117 (Android app)
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• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Not applicable
• Aký prehliadač používaš?
Google Chrome v117 (Android app)
-
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
Not applicable
-
• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
I am playing games on my phone, with Spotify on the background. Whenever a sound is played, the music is blocked for the duration of the sound, this is to be expected.
What I noticed though, is that when some sounds are set to 'none', the background music is still blocked for a fraction of a second. This is particularly annoying when playing Can't Stop, which involves many subsequent moves by other players when I need to pay 0 attention to the game.
What I want as a solution, is that when a certain sound effect is set to 'none', that my music keeps playing.
What I think might be the problem is that 'none' is actually an empty sound sample. Instead of playing 'none', it should not play anything. • Aký prehliadač používaš?
Google Chrome v117 (Android app)
-
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
Not applicable
• Aký prehliadač používaš?
Google Chrome v117 (Android app)
História hlásenia
support.google.com/youtubemusic/thread/201893841?hl=en&msgid=201932825
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
