Can't Stop Express employs the simultaneous use of a common dice roll approach versus the roll-until-you-stop-or-bust personal use in Can't Stop.
Simple.
In Can't Stop Express your choices are private, whereas they are public in Can't Stop.
Basic.
Can't Stop Express is faster than Can't Stop, and the rules are short.
Simple.
If you have never played Can't Stop or Can't Stop Express, we suggest you play both of them, to make up your own mind.
Basic.
You can play the game by clicking this link:
https://boardgamearena.com/gamepanel?ga ... topexpress
Simple.
We would like to thank the team of Eagle-gryphon games for their help bringing the game to Board Game Arena.
Basic.
You can play this game alone or with up to 10 players simultaneously for games that last less than 10 minutes.
Simple.
Of course nothing would have been done without the help of stefano, the developer who made it possible.
Basic.
*We will see you next week for an amazing release!
*Simple.
*Take care and play well till then.
*You have all the basics.
You have all the basics.
You have all the basics...
Most of you won’t recognize this man, but you should. Before he passed away in 2002, he designed games, hundreds of games, and his name was Sid Sackson.
Sid Sackson is probably the most prolific and influential American game designer and is often referred to within the gaming community as “The Guru of Games.” He started designing games as a child and throughout his career he won numerous awards in the field, most notably the coveted Spiel des Jahres (the German Game of the Year) award, the most prestigious game design award. Some of his best-known games are Acquire, Domination, Can’t Stop, BuyWord, I’m the Boss, and Bazaar.
We wanted to thank him posthumously for his games, and specifically today, Can't Stop and Can't Stop Express.
Can't Stop Express: Úžasne krátke. Jednoduché.
Can't Stop Express využíva súčasné použitie spoločného hodu kockami oproti osobnému použitiu typu „hádžte-kým-neprestanete-alebo-skončíte“ v hre Can't Stop.
Jednoduché.
V hre Can't Stop Express sú vaše voľby súkromné, zatiaľ čo v Can't Stop sú verejné.
Jednoduché.
Can't Stop Express je rýchlejšia ako Can't Stop a pravidlá sú krátke.
Jednoduché.
Ak ste nikdy nehrali Can't Stop alebo Can't Stop Express, odporúčame vám zahrať si obe, aby ste si urobili vlastný názor.
Jednoduché.
Hru si môžete zahrať kliknutím na tento odkaz:
https://boardgamearena.com/gamepanel?ga~...~topexpress
Jednoduché.
Radi by sme poďakovali tímu Eagle-gryphon games za pomoc pri uvedení hry na Board Game Arénu.
Jednoduché.
Túto hru si môžete zahrať sami alebo až s 10 hráčmi súčasne, a zaberie vám to približne 10 minút.
Jednoduché.
Samozrejme, nič z toho by nebolo možné bez pomoci stefana, vývojára, ktorý to umožnil.
Jednoduché.
Uvidíme sa budúci týždeň pri vydaní ďalšej úžasnej hry!
Jednoduché.
Dávajte na seba pozor a dobre sa dovtedy hrajte.
Je to jednoduché.
Je to jednoduché.
Je to jednoduché...
Väčšina z vás tohto muža nespozná, ale mali by ste.
Predtým, ako v roku 2002 zomrel, navrhoval hry, dokonca stovky hier. Volal sa Sid Sackson.
Sid Sackson je pravdepodobne najplodnejší a najvplyvnejší americký herný dizajnér a v hernej komunite je často označovaný ako „Guru hier“. Hry začal navrhovať už ako dieťa a počas svojej kariéry získal v tejto oblasti množstvo ocenení, najmä prestížne ocenenie Spiel des Jahres (nemecká hra roka), najprestížnejšie herné ocenenie.
Niektoré z jeho najznámejších hier sú Acquire, Domination, Can't Stop, BuyWord, I'm the Boss a Bazaar.
Chceli sme sa mu posmrtne poďakovať za jeho hry. Dnes konkrétne za Can't Stop a Can't Stop Express.