#135503: "Recent Chrome update breaks UI for multiple games on mobile platforms"
Čo sa stalo? Prosím vyber z nasledujúcich
Čo sa stalo? Prosím vyber z nasledujúcich
Prosím skontroluj, či už existuje hlásenie na rovnakú tému
Ak je to tak, prosím HLASUJTE za toto hlásenie. Hlásenia s najviac hlasmi majú PRIORITU!
# | Status | Votes | Game | Type | Title | Last update |
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Podrobný popis
• Prosím skopíruj a vlož chybové hlásenie, ktoré si videl na obrazovke, ak sa nejaké vyskytlo.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Prosím vysvetli, čo si chcel/a spraviť, čo si spravil/a a čo sa stalo
• Aký prehliadač používaš?
Google Chrome v128
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v128
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Aký prehliadač používaš?
Google Chrome v128
• Čo sa objavilo na obrazovke, keď si bol zablokovaný (Prázdna obrazovka? Časť herného rozhrania? Chybové hlásenie?)?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Aký prehliadač používaš?
Google Chrome v128
• Ktorá časť pravidiel nebola dodržaná v BGA adaptácii?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Je možné vidieť porušenie pravidiel na zázname z hry? Ak áno, aké je číslo ťahu?
• Aký prehliadač používaš?
Google Chrome v128
• Aký herný ťah si chcel urobiť?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Čo si skúsil aby si vyvolal túto akciu?
• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v128
• Kedy v priebehu hry sa problém vyskytol (aká bola prebiehajúca herná inštrukcia)?
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Čo sa stalo keď si spravil túto hernú akciu (chybové hlásenie, hlásenie v stavovom pruhu, ...)?
• Aký prehliadač používaš?
Google Chrome v128
• Prosím popíš viditeľný problém. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Aký prehliadač používaš?
Google Chrome v128
• Skopíruj/vlož text zobrazený v angličtine namiesto tvojho jazyka. Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Je tento text dostupný v prekladovom systéme? Ak áno, bol preložený po dlhšie ako 24 hodín?
• Aký prehliadač používaš?
Google Chrome v128
• Prosím presne a stručne vysvetli svoj podnet, aby bolo čo najjednoduchšie pochopiť, ako to myslíš.
In Google Chrome v128, logic for the CSS "zoom" property was updated to reflect a new standard: developer.chrome.com/release-notes/128#standardized_css_zoom_property
Currently, Board Game Arena uses the "zoom" property on narrow displays (typically on mobile devices, but I can also replicate all of this behavior using Chrome on a desktop. I just have to reduce the window dimensions to around that of my cell phone) to achieve responsive scaling. I have noticed that many games now look significantly worse on mobile as a result of the new zoom implementation.
I've captured some screenshots for a few games that were impacted by this change, but I suspect the issue is more widespread: imgur.com/a/dXWepBg
Chrome developers have offered an "origin trial" that allows websites to temporarily revert back to the "legacy" zoom implementation: developer.chrome.com/origintrials/#/view_trial/3499859860420296705
Opting in to this trial would not be a permanent solution, but it would minimize the interruption to players on mobile devices while BGA team / individual game maintainers figure out a more permanent solution• Aký prehliadač používaš?
Google Chrome v128
História hlásenia
• Viticulture
• Wingspan
• Scythe
• A Feast for Odin
Ark Nova
Azul
Et cela se produit à chaque fois depuis une semaine maintenant..
don't hesitate to raise a new report if this happens again for all games.
The full screen button should be reintegrated soon
Pridať niečo k tomuto hláseniu
- Iné ID stola / ID ťahu
- Vyriešil sa problém pomocou F5?
- Objavil sa problém viackrát? Zakaždým? Náhodne?
- Ak máš screenshot (dobrý zvyk), môžeš použiť Imgur.com na jeho nahranie a skopírovať sem odkaz na neho.